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SKU: PR1063401

Vinyl - Jukebox

$125.00

Vinyl: Jukebox is a two-player light-weight set collection game where players are constructing a jukebox with 45s. These 45s come in five genres, three decades, and have great songs on either A or B sides. To collect these 45s, players must draw coins out of their bag and select one of two slots to insert the coin into. The player will continue until the desired match has been made OR their slot(s) are full of coins. As 45s are acquired, they are placed into a 3x3 grid near their player board. When three 45s form a row or column, it is scored. As the player's pocket empties, the player may empty their coin box and earn two bonus coins. Keep in mind, at certain points in the game, the player's opponent will be able to benefit from the player's decisions getting free actions to insert coins into their own player board. When a player acquires nine 45s, the game end is triggered. The players add their score up from the scoring tokens acquired during play plus the points from their private objectives. The player with the most points is winner.

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HOLDSON

Vinyl - Jukebox

$125.00

Vinyl: Jukebox is a two-player light-weight set collection game where players are constructing a jukebox with 45s. These 45s come in five genres, three decades, and have great songs on either A or B sides. To collect these 45s, players must draw coins out of their bag and select one of two slots to insert the coin into. The player will continue until the desired match has been made OR their slot(s) are full of coins. As 45s are acquired, they are placed into a 3x3 grid near their player board. When three 45s form a row or column, it is scored. As the player's pocket empties, the player may empty their coin box and earn two bonus coins. Keep in mind, at certain points in the game, the player's opponent will be able to benefit from the player's decisions getting free actions to insert coins into their own player board. When a player acquires nine 45s, the game end is triggered. The players add their score up from the scoring tokens acquired during play plus the points from their private objectives. The player with the most points is winner.

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